­­Since the first true pinball game, Humpty Dumpty, was released by Gottlieb in 1947, people the world over have had an obsession with making a little silver ball jump all over a table, hitting targets and flying up ramps along the way. In the past half-decade, countless technologies have been added to pinball tables to attract players, yet the goals of the game remain the same: score points and keep the pinball from going down the drain. A pinball is a 1 1/16 inch diameter (about 3 cm) steel sphere that weighs 2.8 ounces (80 g). On a normal (unwaxed) table, the ball can reach speeds of up to 90 miles per hour (145 kph). With this traditional steel pinball, the ball’s magnetic properties sometimes come into play, as some machines use magnets to trap the ball in certain places on the playfield. In a few machines, a ceramic pinball called a powerball is used. This ball weighs only 2.28 ounces (65 g), so it moves faster around the table and is immune to the magnets used on some games.

The pinball flies around the table, hitting bumpers and targets to score points — at least that’s what you want to happen. Otherwise, the ball falls down the drain and you move on to your next ball. You only get three. When your third ball goes down the drain, your game is over, unless you’ve played well enough to score a replay, or been lucky enough to get a match. We’ll learn about these special circumstances later. First, let’s look at how the pinball machine is put together.

coring in pinball games is a mystery to most amateur pinball players, whose basic goal is simply to keep the ball from going down the drain. The pinball expert however, is after much more.

Your current score is kept on the dot matrix display located at the base on the backglass. This display is the center point of all scoring options and profiles. In most newer games, this display guides you, though animations or words, as to which ramps to shoot or which targets to hit in order to score the most points.

The experienced pinball player is able to score the most points through combination shots. These shots consist of a specific sequence of moves that activates a jackpot or some other scoring mechanism — the specifics vary with the different themes of the pinball machines.

In the High Roller pinball machine, a particular combination shot activates a poker-like game that provides the opportunity to score more points. The first objective is to hit the four poker targets. Once all four targets are hit, you are prompted both on the display and by a lighted sign on the table to shoot the right ramp to play poker. In playing an interactive poker game on the display, you have the opportunity to win millions of points.


“Casino Frenzy”

The poker game is only one of the games on the table, and each one is a complete game unto itself. When all the games are played and won, a special mode called “Casino Frenzy” is activated. Known as a “Wizard Award” in pinball circles, the big points are scored in this mode. Four balls are put into play, and the point values for all the targets increase. Depending on which targets you hit during this multi-ball period, you may win the Super Jackpot, which is the largest single allotment of points you can win during the game.All pinball games use a similar method in awarding points, with slight variations. Some machines may only have one or two smaller games, with the emphasis on keeping the ball in play; others, like High Roller, put the emphasis on making specific shots in a specific sequence. Hitting individual bumpers and targets scores some points, but without making combination shots you won’t be making the high-score list.

Replay
Before your last ball, you usually see a screen flash up on the display saying something like “Replay Value: 30 million.” This means that if you reach this point total, you receive a free game. Free games are few and far between — most modern machines are set so that only about the top 10 percent of scores is above the replay-value score. One clue that you’ve won a free game is a loud noise that sounds like something banging against the side of the pinball machine from inside. This is just a signal to you (and to everyone around you) that you get to play again. After you win your first replay, the machine sets the next replay value to 150 percent of the first in order to make it harder for you to keep playing for free.

Match
One other way to win a free game is by simple luck. All pinball machines have a match feature built in, whereby a multiple of 10 (00 though 90) is selected at random. If these digits match the last two digits of your score, you have “matched” and you win a free game! On most machines, your chance of “matching” is seven percent or less.

Tilt!
One pinball component that most players have come into contact with is the tilt sensor. The tilt sensor is there to make sure players don’t cheat — at least not too much, anyway. By shaking the machine, a player is able to influence how the ball travels down the playfield and score more points in the process. A skilled player knows exactly how much he is able to shake the machine without setting off the tilt sensor. The sensor consists of a metal ring with a cone-shaped pendulum bob hanging through the center of it. Normally, the bob hangs so that none of it is touching the ring.


The tilt mechanism keeps you from shaking the machine excessively.

As the machine is shaken, the bob comes closer to the edges of the conductive ring. Once the bob touches the ring, a current is transferred and a tilt is registered. Depending on the machine, you might immediately lose your ball, or you might only get warned. Most newer machines give you two warnings before all the flippers stop working and your ball goes down the drain.

There are also devices that look for slam tilts. A slam tilt is a heavy abuse of the game, usually in the form of someone picking the machine up or kicking the front end very hard. Registering one of these immediately ends the game.

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